H.I.V.E

Autobattler + Rougelike

One of the biggest non-professional projects I have been involved in. Developed by a group of less than 7 students over a full year. This Autobattler was created to explore if this genre could work within a single-player/Rougelike framework.

Work performed:

Game design: Upgrades/Items.

Programming: AI work/Items