H.I.V.E
Autobattler + Rougelike
One of the biggest non-professional projects I have been involved in. Developed by a group of less than 7 students over a full year. This Autobattler was created to explore if this genre could work within a single-player/Rougelike framework.
Work performed:
Game design: Upgrades/Items.
Programming: AI work/Items